PK Plato
Entry for 7-day Odin Game Jam.
Do Parkour as a Platonic Solid.
#Web Build = Demo
While you could test this on the web build, it runs like hot garbage and More critically the jumping mechanic, around which the whole game is centered, doesn't seem to work on the browser with controller, so definitely try to run it locally.
If you don't have a controller, there are some mouse and keyboard controls, but they aren't good. The main problem is you need the float value control of the triggers to modify the jump strength, so instead you just get half jump or full jump.
Keyboard and mouse controls:
WASD - Move | Mouse- Look | L/R Mouse buttons - Crouch
E - Up Boost/Float | Q - Pause Hack | Z - Increase Fuel Hack | X - Swap Shape Hack
R - Lock Fuel Use | T - Switch View
I don't think there's a way to remove the controller instructions, I can work on updating that.
https://github.com/Hsad/pkPlato
Added look invert, toggles with start button
Updated | 3 days ago |
Published | 9 days ago |
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Author | BearNos |
Genre | Platformer, Simulation |
Tags | 3D, Experimental, Minimalist, odin, Physics, raylib |
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